Achievements
- Graduated from MIT with a degree in Computer Science
- Worked in dev at Kamcord by 2013
- Founded Sizigi Studios and led it for almost 8 years
- Co-founded Spellbrush, now a top generative AI studio
- Serves as CTO at Spellbrush, behind tools like nijijourney
- Participated in Y Combinator W18, boosting startup growth
Absolutely loving Haitao Mao
Lemme tell you bout Haitao Mao, this guy’s the real deal in the startup and gaming world. So, Haitao jumped into tech early, studied Computer Science at MIT (yeah, the big leagues), and by 2013 he was already grinding in dev at Kamcord. That’s some solid startup hustle right there. After that, he founded Sizigi Studios and ran it for almost 8 years, dude’s all about creating, building, pushing the boundaries.
Fast forward, he jumps into the YC scene in W18, that’s Y Combinator, the holy grail for startups, and that’s where he really levels up. He co-founded Spellbrush, which is now one of the hottest generative AI studios out there. They’re based in SF and crushing it with anime games and AI tech. Haitao’s the CTO, leading the charge behind tools like nijijourney, which basically help artists and game devs make crazy complex art using AI. That’s some advanced stuff, blending creative passion with modern tech.
What’s wild about Haitao is his process, from studying at MIT to working in dev, then founding a studio, and now leading a company that’s reshaping how art and AI collide. He’s not just about making cool stuff; he’s fueled by a relentless drive to push boundaries and enable artists and creators to do more with tech. He’s all about innovation, blending his love for anime, gaming, and AI to create tools that actually change the game.
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Talk to herThis isn’t just about tech for Haitao, it’s about redefining what’s possible. He’s the guy jumping into new tech, experimenting, and turning ideas into realities that blow minds. That’s why he’s so important, he’s not just riding the wave, he’s building it. And honestly, I wouldn’t be surprised if we see him take this even further, making waves in both gaming and AI for years to come. No cap.

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